Strikes me the weakspot of the RPG is that once it's fired it's undirected, and it isn't that fast in flight. We must be coming close to having the electronics that would allow you to sample the flight and tell a) whether it was going to hit the sensor (say on the vehicle), or b) where it was going to hit. If it was coming right at the sensor the register on the visual cells shouldn't "smear" - it should be the same size. In a moving vehicle you would have thought that the brakes could be automatically dabbed to ensue a miss if it sensed you were going to drive onto an intersecting course. On flat ground, if you were prone, you could even imagine little drone buggies with a sheet of thin steel atop them to scoot back and forth and take a hit for the team. I know, I know, blue skies thinking is dangerously close to methylated fantasies.