Is anyone else playing this addictive little indie strategy? I got it in a Humble Bundle over the weekend and am already addicted, but **** me it's hard. I've only managed to make it to (what I assumed was) the final boss on two occasions, both on easy difficulty, and got smashed both times. Not many games can give you that kicked-in-the-nuts feeling like the first time you realise you haven't really destroyed the mothership and will have to go at it AGAIN. What sort of strategies are people using? My most successful to date is using the Engi Cruiser. Starting with the Ion Blast is quite nice as you can spam their shield generator while the anti-ship drone does the work. I also got lucky and was rewarded with a Breach II missile launcher in the first sector - highly recommended for any ship as it destroys any sub-system, usually on the first hit, while causing hull breaches and crew damage. If you've got decent sensors or a Slug crew member you can also spot when the enemy crew pile on the damaged system for repairs, following up with a second Breach that takes most of them out either in the explosion or resulting fires. On my last playthough with the Ion Blast 2, Breach 2 and a laser, along with an anti-ship drone and a defence drone, I managed to upgrade my ship to three full shields, reactor maxed, 8 units into weaponry, 6 into drones, 5 into the engine... Made it to the second round with the mothership and nearly cried when they unleashed FIVE ******* anti-ship and breaching drones on me. I'm convinced the game is intentionally impossible to beat.